When first looking into making games for the NES, it's a good idea to start off small. Don't expect to create the lost Zelda game with everything you've ever wished for that wasn't in the first two games. Most programmers know that a majority of your time is spent making tech demos or proof of concept programs just to learn how to use the hardware.
A good starting point would be scouring the web for any info on the system. Luckily, others have done this already. One site (quite old as of this writing) that has a lot of info is http://nesdev.parodius.com. There are links to forums and wikis there that have info you will need. There are links to programs you will need as well. Assemblers, sprite editors, and music creators are just some of what I've found there so far. I'll go into more detail about that at another time.
I don't really like forums very much. Many times I see a topic I'm interested in and after reading 5 pages, I'm no better off than before. Because I like to actually talk to people, I hang out in the #nesdev IRC channel on efnet. If you don't know how to use IRC, mIRC is a good place to start Googling. We all start out as newbies, so most of the time you dont have to worry about asking stupid questions.
In my next update, I'll go into more detail about the actual programs used and how to really get started. I'll also type it at my computer instead of on my iPhone so it will be easier to write and look info up at the same time.
- Posted using BlogPress from my iPhone
Update: My iPhone app doesn't have an option of adding tags to posts. I have added tags from my PC.
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